After applying "CheatCode = chipotle" in configuration-file, open console with ~ and use command "game.toggledebugmode".
With debugmode turned on you can press SHIFT+T to open CheatDialog to alter Gold and Technology
Open the "civ4config" file found in your Sid Meire's Civilization IV install directory (Default is "C:\Documents and Settings\Owner\Application Data\Firaxis Games\Sid Meier's Civilization 4") find "cheatmode = 0", change it to "cheatmode = chipotle". During any game, open the console by pressing the tilda key "~", and type in one of the following then pressing enter.
| Description | Effect |
|---|
| Console.Clear |
Clear the console |
| App.crash |
Crashes game |
| Game.showWBPalette bool bCreate |
Debugging |
| help |
Displays all console codes |
| Console.History |
Dump console command history |
| Game.AIPlay <turn #> |
Forces AI to plat a certain number of turns |
| Profile.morphGlobe <integer> |
Morph the globeview count times. |
| Profile.rebuildCity <x coordinate>, <y coordinate>, <integer> |
Rebuild city indicated number of times |
| Profile.rebuildPlot <x coordinate>, <y coordinate>, <integer> |
Rebuild plot indicated number of times |
| Graphics.ReBuildTerrain |
Rebuilds terrain and lighting |
| Xml.reloadArtDefines |
Reload Civ4ArtDefines.xml |
| Xml.reloadLandscapeInfo |
Reload Civ4TerrainSettings.xml |
| Xml.reloadGameText |
Reload Game Text xml files |
| Sound.reload |
Reloads audio scripts |
| Graphics.SetHillScale <number> |
Sets hills' scale |
| Graphics.SetPeakScale <number> |
Sets peaks' scale |
| Player.setGold <player #>, <amount> |
Sets players gold (0 is active player) |
| Sound.noMusic |
Stops music |
| Sound.stopSoundScape |
Stops soundscapes from playing |
| Game.toggleTextureAccessInfo |
Toggle output of texture loads/accesses to debug output |
| Console.CreateDocumentation <filename> |
Writes HTML documentation for the current console commands |
| Clear the console |
Console.Clear |
| Crashes game |
App.crash |
| Debugging |
Game.showWBPalette bool bCreate |
| Displays all console codes |
help |
| Dump console command history |
Console.History |
| Forces AI to plat a certain number of turns |
Game.AIPlay <turn #> |
| Morph the globeview count times. |
Profile.morphGlobe <integer> |
| Rebuild city indicated number of times |
Profile.rebuildCity <x coordinate>, <y coordinate>, <integer> |
| Rebuild plot indicated number of times |
Profile.rebuildPlot <x coordinate>, <y coordinate>, <integer> |
| Rebuilds terrain and lighting |
Graphics.ReBuildTerrain |
| Reload Civ4ArtDefines.xml |
Xml.reloadArtDefines |
| Reload Civ4TerrainSettings.xml |
Xml.reloadLandscapeInfo |
| Reload Game Text xml files |
Xml.reloadGameText |
| Reloads audio scripts |
Sound.reload |
| Sets hills' scale |
Graphics.SetHillScale <number> |
| Sets peaks' scale |
Graphics.SetPeakScale <number> |
| Sets players gold (0 is active player) |
Player.setGold <player #>, <amount> |
| Stops music |
Sound.noMusic |
| Stops soundscapes from playing |
Sound.stopSoundScape |
| Toggle output of texture loads/accesses to debug output |
Game.toggleTextureAccessInfo |
| Writes HTML documentation for the current console commands |
Console.CreateDocumentation <filename> |
After active the cheat mode, press ctrl+shift+left click on a tile. A menu will pop up and allow you to insert unit or city for players/opponent.
First enable Debug Mode then have either a unit or a city selected and push the following keys:
| Description | Effect |
|---|
| (City) Shift +"+" |
Add 1 to city population |
| (City) Ctrl + "+" |
Add 10 to city culture |
| Highlight a city. [Ctrl] + [Alt] + Left Mouse Button |
City editor |
| Shift + [ |
Decrease highlighted unit's strength by 0.2 |
| Ctrl + D |
Display debug menu |
| (City) "+" |
Immediately complete whatever the city is producing |
| Ctrl + 4 |
Increase gold by 1000 |
| Ctrl + Plus |
Increase highlighted city's culture by 10 |
| Shift + Plus |
Increase highlighted city's population by 1 |
| Shift + ] |
Increase highlighted unit's strength by 0.2 |
| Ctrl + Shift + Left Mouse Button |
Insert unit/city |
| Plus |
Instant production completion for highlighted city |
| Ctrl + Plus |
Level up highlighted unit |
| Shift + T |
Pops up a dialogue to change a certain nations gold and change the era |
| (Unit) Ctrl + "+" |
Unit level up |
| Ctrl + W |
World editor |
| Add 1 to city population |
(City) Shift +"+" |
| Add 10 to city culture |
(City) Ctrl + "+" |
| City editor |
Highlight a city. [Ctrl] + [Alt] + Left Mouse Button |
| Decrease highlighted unit's strength by 0.2 |
Shift + [ |
| Display debug menu |
Ctrl + D |
| Immediately complete whatever the city is producing |
(City) "+" |
| Increase gold by 1000 |
Ctrl + 4 |
| Increase highlighted city's culture by 10 |
Ctrl + Plus |
| Increase highlighted city's population by 1 |
Shift + Plus |
| Increase highlighted unit's strength by 0.2 |
Shift + ] |
| Insert unit/city |
Ctrl + Shift + Left Mouse Button |
| Instant production completion for highlighted city |
Plus |
| Level up highlighted unit |
Ctrl + Plus |
| Pops up a dialogue to change a certain nations gold and change the era |
Shift + T |
| Unit level up |
(Unit) Ctrl + "+" |
| World editor |
Ctrl + W |
After you have enabled debug mode there are a number of hot keys to bring up new menus and edit things on the map.
CTRL + w: brings up the world editor.
SHIFT + [: decreases a units strength that your mouse is over by 0.2.
SHIFT + ]: increases a units strength that your mouse is over by 0.2.
CTRL + 4: increases your gold by 1000.
CTRL + d: brings up the debug menu.
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